Jesse Parrotti is a Bay Area-based creative leader, designer and illustrator with nearly 20 years of experience in apparel, print, digital and motion. His creative labor primarily serves the apparel, tech and entertainment industries.

Jesse studied Graphic Design and Fine Art at Ohio University, graduating with a BFA in Graphic Design. His creative work is profoundly influenced by his academic background in the International Style of Design, wherein he discerns connections between the foundational principles of design and the diverse facets of image making and product innovation. Continuing his creative education, Jesse apprenticed with classical Dutch artist Noëlla Roos in Bali, Indonesia. During this two year practicum he refined his skills in drawing, painting, composition, color and anatomy. He continually builds his professional and artistic skills in tandem.

For the past two decades, Jesse has worked on the design and development of apparel product lines, marketing materials, and operational projects that elevate brands and inspire consumers. He has also received numerous illustration commissions for books, editorial and games. His clients include Gap, Banana Republic, ASOS, Top Shop, Miss Selfridge, Religion, Bully Pulpit Games, Social Gaming Network, Everything Is Terrible, Hero Games, Evil Hat Productions, Nothing Sacred Games, Zoo York, Indosole, and Von Zipper.

In his most recent role, Jesse was Design Director of Graphics at Old Navy, where he art directed, built foundational concept, researched trend, and led large creative teams in rigorous seasonal product design and development. In addition to his research, creative and leadership duties, Jesse led the Graphics team in digital product creation (DPC) initiatives. He partnered closely with Tech, PD and Design leaders to develop novel solutions for a wide user-base; driving new and more efficient ways of working.